Quests are a huge inconvenience. Don’t let anyone tell you differently, even if that person has experience. The problem is that people forget the pain and aggravation as soon as the quest ends successfully, and then they remember only the glorious parts. In this way quests are a bit like childbirth, even to the point of saying that quests often give birth to glory. Maybe.
―Amy Neftzger, The Orphanage of Miracles
Image: Sir Galahad, the Quest for the Holy Grail by Arthur Hughes, 1870
There are no ordinary people. You have never talked to a mere mortal. Nations, cultures, arts, civilizations – these are mortal, and their life is to ours as the life of a gnat. But it is immortals whom we joke with, work with, marry, snub and exploit – immortal horrors or everlasting splendors. This does not mean that we are to be perpetually solemn. We must play. But our merriment must be of that kind (and it is, in fact, the merriest kind) which exists between people who have, from the outset, taken each other seriously – no flippancy, no superiority, no presumption.
―C.S. Lewis, The Weight of Glory